Features Tom Shapira | July 23, 2026 “It was a golden age, a time of high adventure, rich living, and hard dying … but nobody thought so.” The opening line of Alfred Bester’s classic (and I mean "classic," not just "old") science fiction novel is probably as good a description of American comics publishing in the late 1970s as one could find. The old world was dying and a new world was struggling to be born. The direct market was coming into being, a new generation of creators were very much the mirror image of New Hollywood’s Enfants Terrible, and Will Eisner had already coined the term "graphic novel," fighting to give legitimacy to a medium that (in the United States at least) was seen as childish and simple. Things were changing. Evolving even. The thing about evolution, though, is it's not a straightforward process. It is not a direct line from "less" to "more." It is a process of trying and failing, of finding new niches and seeing what fits them. The "graphic novel" as we know it today is a product of that period: size and spine aside, the graphic novel still uses the same visual language as the comic book and the comic strip before it. The panels, the speech bubbles, the em...
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